This PC version of Daytona USA is an almost-perfect conversion to the hit arcade racer of the same name. The graphics are crisp and, much like the rest of the game, represent a perfect conversion from the arcade game. The colors are very bright and the game is nice to look at. The sense of speed in Daytona USA is good. The sound in the game is not bad but not great. The music is easier to hear than it is in the arcade version but, although you may find yourself humming along, it gets boring quickly, much like the rest of the game.
Sega Model 2 Emulator 1.1a and it's full ROM set (merged)DOWNLOAD:EmulatorROMs. CoolROM.com's game information and ROM download page for Daytona USA 2 (Revision A) (MAME). Daytona USA manages to duplicate the visuals of the arcade game, as well as the gameplay, but on your monitor the whole visceral feel of the arcade gets lost in translation. Daytona USA is a direct port, so it ships with the same measly three tracks (the Deluxe Edition contains more), which doesn’t compare favorably to Screamer 2 or Need for. Download the patch and then run it and follow the on-screen prompts to patch the game automatically. Running the game. With the patch installed, you should be able to start the game without any further compatibility options. Daytona USA Deluxe is a very problematic game, so be sure to check the troubleshooting section if you have problems. Sega Model 2 Emulator 1.1a and it's full ROM set (merged)DOWNLOAD:EmulatorROMs.
My problem with this release of Daytona USA is that it seemed to be just an easy way to make money through a quick conversion. Yes, it is indeed the same as is found in the arcade, but it was a very different experience for me to play it it without anybody else around and with none of the arcade atmosphere.
Compared to other racing games developed specifically for the PC, Daytona USA pales. In most contemporary racing games there are about nine vehicles from which to chose. In Daytona USA, there are only four, all of which are the same except for a few minor tweaks. Many other racing games also have a variety of tracks with secret passages while this game only has three tracks without any secrets. There is no multiplayer mode and only having the three tracks does not add to the game's replay value. However, if you just want a quick race or wish to brush up on your Daytona USA skills, then this game will do the trick.
Graphics: Looks exactly like the arcade game.
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Sound: Perfect port of the arcade version. There is good music to hum, too.
Enjoyment: If you like the arcade version then it is very fun, although there are no multiplayer modes.
Replay Value: With only 3 tracks and no multiplayer options, it gets boring fast.
People who downloaded Daytona USA have also downloaded:
Daytona USA: Deluxe, Sega Rally 2 Championship, Sega Rally Championship, Crazy Taxi, Dirt Track Racing: Sprint Cars, Deer Hunter, CART Precision Racing, Sega Touring Car Championship
Computer owners can experience an enhanced version of Sega's hit arcade racing game with Daytona USA Deluxe. Designed for Pentium processors, Daytona USA Deluxe for PC expands on the original Daytona USA coin-op by offering a choice of eight cars for competition on six tracks or circuits. Each unlicensed vehicle offers adjustable handling, suspension, front height, and rear height before the race. Accelerate your way past 19 to 39 rivals, depending on the course, while trying to avoid car-crumpling wrecks and spinouts. Challenge a friend to a split-screen race on the same system or a head-to-head battle via modem or LAN.
Daytona USA, the arcade game, had one car and three tracks. Daytona USA, the Saturn game, at least gave the gamer a choice, although two cars and the same three tracks were manifestly little for a home conversion. That's why Sega felt it was necessary to release two more home-system versions of the game: Daytona CCE and Daytona Deluxe. They both expanded on the original, adding more cars and more tracks and enhancing the gaming experience. There was only one problem - they were entirely new games, not add-ons. So if you had the original Daytona USA, and were dissatisfied with it, you had to shell out for another game (or another two games) all over again. And when you did, it was the same game, except with more cars.
That's why, when Daytona came to the PC, it came directly in its Deluxe version. And Deluxe, in this case, means eight cars on six tracks - a pretty decent number in the pre-Gran Turismo days. Unfortunately, there is still no license, so the cars are all Sega-made, and as is usually the case with unlicensed games, have pretty silly names. Still, they look pretty cool, and most importantly, they all drive different from each other. In most racing games, 'Handling', 'Grip' and 'Max Speed' are mere icing, nothing more than flavor to make players think they're playing a serious simulation. Daytona, however, sheds all pretense and gives us an out-and-out arcade game where these factors really matter.
A paradox? Perhaps. After all, arcade games have always been known for their 'have fun and fuck the rest' approach to the gaming experience. However, here is a racing game that lets you twiddle the features of your car - and then reacts accordingly. In fact, sometimes you'll regret not having chosen a soft suspension or a slower handling, as your car responds to your directions too fast and slams against a curve. Other times, you'll wish you had chosen quick handling, because your car takes forever to make the curve...and then probably crashes against the wall, too. The alterations that you do influence your driving, which is a plus already for Daytona Deluxe.
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However, all this would be kinda moot if the rest of the game sucked. Fortunately, it doesn't. Sega have created a well-rounded racing game where all the aspects are reasonably balanced.
First of all, the graphics; they are pretty good for the time and system requirements, but next to the 1994 arcade game...they suck. The detail level is much lower and the pixilation is much higher. Yet, I only noticed this when I played the home version and the arcade version within a 24-hour span of each other. Most of the time, the graphics look fine-dandy to me, for a 1997 game anyway. And there's something that wasn't quite as noticeable in the arcade version - trackside animations. On some tracks, horses will gambol happily ten feet away from you; on others, the roar of your engine will scare idle flocks of birds off the road. These types of little details are pleasing on the eye, and give you a feeling of really being 'in' on the action. There are also spectacular pile-ups (especially on the NASCAR track), flashy accidents and a never-before-seen feature - a team of pitstop handymen who actually repair you car as you look on. All in all, pretty nifty stuff.
Moving on, we get to sound. One of the most debated aspects of this game - the cheesy J-Techno soundtrack. You will have to have the CD in the drive to hear these tunes, but I actually prefer it without. In the arcade, the roar of the engine and the ditties of the co-pilot are buried way down in the mix, and they're really good. The engine roars satisfyingly, and the co-pilot is in the race for most hilarious element in a videogame, right up there with Abe's farts and Neighbors From Hell's practical joking. He says things like 'try to go easy on the car!!!!' when you've just had a life-threatening accident, and he actually sounds a little like Rob Schneider as the You-Can-Do-It guy when he yells 'you can take him!' As far as valuable advice goes, he offers none. But he's hella fun to listen to, and it's not like you would need advice anyway - Daytona is as straight-forward as they come.
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In fact, playability is one of this game's fortes. X accelerates, Z brakes and the arrow keys steer. There's a view-change button. That's about it. It's intuitive, uncomplicated and fun. As mentioned, you can also tinker with your car looking for the optimal configuration for each track.
And the tracks vary in format, from the wide-curved Three Seven Speedway ('the NASCAR track' from the arcade) to the diabolical right-angle turns of Sea-Side Street Galaxy, through everything in-between. The one characteristic they all share is that they're all extremely fun. In fact, about the most fun I've had playing a racing game was while riding Daytona Deluxe. It's just a non-stop racing orgy. And I do mean non-stop - even the most wrecking of accidents will just make your car spin in the air twice and land back on its four wheels so you can go on racing.
However, it's not that linear - the accident factor is realistic, too. If you crash too often, your car will not only show the damage, but feel it too - it will skid wildly, become less responsive, even infuriating. And it won't go as fast. In fact, a single accident can throw you from a hopeful 12th place to a shameful 35th, even on the easiest track. This, coupled with the aforementioned tinkering possibilities, makes for a surprisingly realistic driving experience, even though all the other aspects of the game are pure arcade.
There is also a sizable number of cars competing on each track, from a whopping FORTY on Three Seven Speedway to a minimum of 20 on any of the other tracks. This makes for fun plowing through the ranks. Your opponents are no slouches either, and won't object to ramming you or squeezing through the narrowest gap imaginable. And did I mention they look gorgeous? That's right, each car design is cooler than the next, and even though there are somewhat bland ones like Max, they are made up for by the eye-popping flashy one - wait 'til you see Phoenix.
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Moreover, they all have different racing styles. Once again, 'Beginner', 'Normal' and 'Expert' are more than mere categorizations. Hornet - the car from the arcade - is your drab all-rounder, Max plods along slow but sure and Phoenix skids like a motherfucker, reflecting the wild stallion it is. In fact, the only track where I can safely use Phoenix is the NASCAR track, because the curves are smooth. But if you can ride him on the seaside track, then mister, you're a better man than I.
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So all in all, this is a colorful, solid arcade conversion that puts its emphasis solely on the fun. Car buffs and guys who like TOCA won't like this one. But if you never had any patience for endlessly tinkering with seemingly meaningless details, then this is the game for you.
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People who downloaded Daytona USA: Deluxe have also downloaded:
Daytona USA, Sega Rally Championship, Sega Rally 2 Championship, Crazy Taxi, Sega Touring Car Championship, CART Precision Racing, Driver (a.k.a. Driver: You Are the Wheelman), Colin McRae Rally 2005